Make A Sexy Rendering
We’ve all been there. You spend a ton of time building a digital model, but after clicking ‘render,’ you end up with a bunch of white boxes. You then spend what seems like eons changing materials and textures trying to make the image look realistic, only to make matters worse. Your simple white box rendering has become a grotesque, dystopian vision of your project– certainly not what you imagined. Leave the photorealistic rendering to the professionals; in this workflow we’ll show you how to quickly create sweet diagrammatic and atmospheric visualizations of whatever you may be designing, with tips for how to avoid the uncanny valley.*
*In aesthetic theory, the term uncanny valley refers to inanimate human figures that look almost human, but not quite, a repulsive sight. This term may be applied to rendering of inanimate stuff as well, where the object, architecture, or urban space is rendered with either too little, or too much attempt at representing reality, creating an image that may be perceived as unsophisticated or immature.
Author: Dan Weissman